Originally posted by [b]Skipper[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4418
Hi
I see a Script Error in Endless Tower, script added recently.
Is that an NPC starts a timer and does not stop, then: Where is annihilated Sieger, the previus mobs reappear and naght sieger is summon Again.
You See...
Find:
CODE
OnTimer20500:
instance_announce 0,"Let's see who runs fastest. Are you ready?",bc_map,"0x00ffcc";
areamonster "6@tower",151,66,153,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
areamonster "6@tower",158,66,160,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
end;
CODE
OnTimer10500:
instance_announce 0,"I demand an encore!",bc_map,"0x00ffcc";
areamonster "6@tower",151,66,153,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
areamonster "6@tower",158,66,160,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
end;
Missing
stopnpctimer;My noob Fix:CODE
OnTimer20500:
stopnpctimer;
instance_announce 0,"Let's see who runs fastest. Are you ready?",bc_map,"0x00ffcc";
areamonster "6@tower",151,66,153,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
areamonster "6@tower",158,66,160,106,"Bone Guardian",1152,50,instance_npcname("#1st Beeper", instance_id())+"::OnMyMobDead";
end;
CODE
OnTimer10500:
stopnpctimer;
instance_announce 0,"I demand an encore!",bc_map,"0x00ffcc";
areamonster "6@tower",151,66,153,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
areamonster "6@tower",158,66,160,106,"Wind Guardian",1263,30,instance_npcname("#2nd Beeper", instance_id())+"::OnMyMobDead";
end;
Sorry my bad English ^^