Originally posted by [b]karmic[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4434
in oficial server, can body relocation cancel the close confine?
fix:open map/skill.csearch and select:CODE
case MO_BODYRELOCATION:
if (unit_movepos(src, x, y, 1, 1)) {
clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick);
replace:CODE
case MO_BODYRELOCATION:
if( sc && sc->data[SC_CLOSECONFINE2] )
{
clif_skill_fail(sd,sd->menuskill_id,0,0);
break;
}
if (unit_movepos(src, x, y, 1, 1)) {
clif_skill_poseffect(src,skillid,skilllv,src->x,src->y,tick);
This post has been edited by karmic: Sep 12 2010, 07:46 AM