Bard/Dancer re-equip weapon while in dancing state
Bard/Dancer re-equip weapon while in dancing state
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Issue information
Issue ID
#4756
Status
Fixed
Severity
Low
Started
Hercules Elf Bot
Feb 10, 2011 12:09
Last Post
Hercules Elf Bot
Feb 10, 2011 12:09
Confirmation
N/A
Hercules Elf Bot - Feb 10, 2011 12:09
Originally posted by [b]Memiko[/b] http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4756
[b][color="#FF0000"]Different between eAthena and aegis.[/color][/b]
[b][color="#FF0000"]Same at this tropic: [url="http://www.eathena.ws/board/index.php?showtopic=265558&st=0#entry1453436"]http://www.eathena.ws/board/index.php?show...=0#entry1453436[/url][/color][/b]
[color="#9932CC"][b]Screenshot from TRO official.[/b][/color]
[color="#9932CC"][b]that mean when you try to un-equip any weapons while in dancing state, you will stop from dancing/singing state.
I test it in eAthena...
1. un-equip weapon while in dancing/singing state >>>> stop from dancing/singing state.
2. change the weapon into whip/musical, dagger or bow while in dancing/singing state >>>> stop from dancing/singing state.
Aegis Version
Dancing/singing state will stop only if........
1. un-equip weapon while in dancing/singing state.
2. change the weapon into dagger or bow only! while in dancing/singing state.
That i mean in Aegis official, If you swift weapon to any whip/musical while in dancing/singing state you will not stop from dancing/singing and again to continue dancing/singing and state.
I think we need to edit in pc.c at this
int pc_unequipitem(struct map_session_data *sd,int n,int flag) same at top codebox.
and
int pc_equipitem(struct map_session_data *sd,int n,int req_pos)[/b][/color]