Characters set to be deleted at a date when the char server is not running go undeleted.
Characters set to be deleted at a date when the char server is not running go undeleted.
Warning! This is the old Hercules bugtracker archive, and may not reflect the current state of Hercules. The current bugtracker is on GitHub Issues.
Issue information
Issue ID
#5136
Status
Fixed
Severity
Fair
Started
Hercules Elf Bot
Dec 21, 2011 15:34
Last Post
Hercules Elf Bot
Apr 5, 2012 10:26
Confirmation
N/A
Hercules Elf Bot - Dec 21, 2011 15:34
Originally posted by [b]mrjnumber1[/b] [img]http://gyazo.com/c499609b3a740ef9725e74653b5dd5e6.png[/img]
It's 12/21 and I still have him!
Anyways, they just need to be deleted if it's past the delete time.
Hercules Elf Bot - Dec 21, 2011 15:53
Originally posted by [b]Protimus[/b] Before this works or never worked?
Probably miss adding commands in some table SQL that pull source commands to delete him. (We have to see, because I never cared about this system).
Hercules Elf Bot - Dec 21, 2011 15:56
Originally posted by [b]Ind[/b] I'm a bit sleepy to try something atm, but I *think* a check in char_sql/char.c -> mmo_chars_fromsql (the thing that loads the characters to display in char selection screen) is missing the "delete_date && delete_date < time(null)" check to then delete the character in case the time's expired
This post has been edited by
Ind
on Dec 21, 2011 16:00
Hercules Elf Bot - Dec 22, 2011 9:00
Originally posted by [b]Ind[/b] Fixed in [rev=15205]