Issue information

Issue ID
#5313
Status
Duplicate
Severity
None
Started
Hercules Elf Bot
Feb 10, 2012 1:26
Last Post
Hercules Elf Bot
Apr 19, 2012 18:27
Confirmation
Yes (1)
No (0)

Hercules Elf Bot - Feb 10, 2012 1:26

Originally posted by [b]Poseid0n[/b]
I have notice a bug with calculation of dommage when the damage are based on def. (for example, "Ice Pick", or the skill "Shield Spell" from Royal Guard).

Damage are based on the pre-renewal stats (when a mob or a player had 50 defense that was very good). Now, monster and player have more than 200 def, but the formula remained similar and the damage are greatly increased.

For example, a guillotine cross who do "Cross Impact" with an "Ice Pick" equipped will be about 200 000 damage per skill. Same bug for the Shield Spell from Royal Guard with will be about 200 000 damage per skill.

The damage based on the defense must be corrected for avoid bug exploit.

Poseidon

Hercules Elf Bot - Feb 10, 2012 1:37

Originally posted by [b]Ind[/b]
the formula isn't the same -- in RE MODE it takes the new 900 DEF maximum in account

Hercules Elf Bot - Feb 10, 2012 1:53

Originally posted by [b]Poseid0n[/b]
But the amount of damage is not normal no ? A skill should not deal 200 000 damage per hit. it can kill in one shot any player, and kill any MVP alone in few minutes.

Poseidon

Hercules Elf Bot - Feb 10, 2012 2:35

Originally posted by [b]Aleos[/b]
Same to what I reported [url=http://rathena.org/board/tracker/issue-5300-renewal-pierce-damage/]here[/url].