Hercules Elf Bot - Feb 19, 2012 12:44
Originally posted by [b]z3r0tech[/b]
I don't know if this belongs to core or in a script... thanks... pls. move thanks...
It does not increase the amount of treasure box appearing...
Hercules Elf Bot - Feb 20, 2012 1:59
Originally posted by [b]Brian[/b]
The formula that relates castle economy to # of treasure boxes is:
/trunk/npc/guild/agit_template.txt
[code]// Is there Economy in this castle?
set .@Treasure,GetCastleData(strnpcinfo(2),2)/5+4;
[/code]
That means you get a base of [b]4[/b] treasure boxes, and for every [b]5[/b] economy, 1 additional treasure box.
For example, economy = 9
[list]4 base + 9/5 additional
4 base + 1 additional
= 5 treasure boxes[/list]
Hercules Elf Bot - Feb 20, 2012 3:15
Originally posted by [b]z3r0tech[/b]
ah I see, does this formula effect when I invest more? on one agit? or should I change the values in the agit_template.txt?
thanks!
Hercules Elf Bot - Feb 20, 2012 4:32
Originally posted by [b]Brian[/b]
The code I posted is copy-pasted directly from [url="https://rathena.svn.sourceforge.net/svnroot/rathena/!svn/bc/15623/trunk/npc/guild/agit_template.txt"]agit_template.txt[/url]
If you wanted to edit how Economy affects the number of treasure boxes, yes just edit that formula. Changes will take effect after you restart the server or use @reloadscript.
Hercules Elf Bot - Feb 20, 2012 18:09
Originally posted by [b]z3r0tech[/b]
ok thanks!