Issue information

Issue ID
#5403
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Mar 8, 2012 2:26
Last Post
Hercules Elf Bot
Apr 19, 2012 18:35
Confirmation
Yes (1)
No (0)

Hercules Elf Bot - Mar 8, 2012 2:26

Originally posted by [b]Poseid0n[/b]
Hello everybody,

I have notice, when an Mvp is killed, it give each time the same MVP drop (the first drop in the MVP drop list if you do @monsterinfo MVP).

For example, if you kill RSX, you will obtain always a "Yggdrasil Berry", but never the "Dark Blinker" or the "Diamond".

The MVP item given should be random between the two or three MVP item available.

Poseidon

Hercules Elf Bot - Mar 8, 2012 11:43

Originally posted by [b]Vali[/b]
Its because the drop penalty is still in the MVP monsters (also the exp penalty). Was not correctly fixed the last time.

Vali~

Hercules Elf Bot - Mar 8, 2012 11:51

Originally posted by [b]Poseid0n[/b]
Ok, thanks for your answer =)


I will wait until the problem is resolved.

Hercules Elf Bot - Mar 8, 2012 13:24

Originally posted by [b]Gepard[/b]
See [rev=15531].

In official servers, MVP rewards drop always starts with 1st slot. If the item in 1st slot is 100% drop (due to increased MVP reward rate), items in 2nd and 3rd slot will never drop.

If it's not desired outcome, adjust MVP reward drop rate in conf files, and/or base drop rates in mob_db.

So it is working as intended.