Issue information

Issue ID
#5627
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Apr 24, 2012 23:54
Last Post
Hercules Elf Bot
May 9, 2012 7:37
Confirmation
Yes (2)
No (0)

Hercules Elf Bot - Apr 24, 2012 23:54

Originally posted by [b]Kaito_Kid[/b]
Maybe due to the update from [url="http://sourceforge.net/apps/trac/rathena/changeset/15954"]r15954[/url]


I got a warning when compiling the source code.
[CODE]
mob.c(156): warning C4047: '=' : 'char' differs in levels of indirection from 'void *'
[/CODE]



Then ingame MVP tombs are not appearing after the MVP is killed.

Hercules Elf Bot - Apr 25, 2012 4:55

Originally posted by [b]v00m3r[/b]
if (killer)
safestrncpy(nd->u.tomb.killer_name, killer, NAME_LENGTH);
else
nd->u.tomb.killer_name[0] = NULL;

change the NULL to 0..

Hercules Elf Bot - Apr 25, 2012 5:26

Originally posted by [b]Brian[/b]
Fixed by [member='GreenBox'] in [rev=15965].

Please confirm.

Hercules Elf Bot - Apr 25, 2012 8:56

Originally posted by [b]v00m3r[/b]
yah.. its been fixed.. ^^, can i asked where can i find the script of this MVP TOMB? is ths available on rathena or download?

Hercules Elf Bot - Apr 25, 2012 9:39

Originally posted by [b]GreenBox[/b]
[quote][color=#282828][font=helvetica, arial, sans-serif][size=3]Then ingame MVP tombs are not appearing after the MVP is killed.[/quote][/size][/font][/color]
[color=#282828][font=helvetica, arial, sans-serif][size=3]You invoked the MVP with @monster right? Only naturally mobs spawned with boss_monster via scripts has tombs.[/size][/font][/color]