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Issue information
Issue ID
#5796
Status
Fixed
Severity
None
Started
Hercules Elf Bot
May 23, 2012 15:22
Last Post
Hercules Elf Bot
May 26, 2012 20:59
Confirmation
N/A
Hercules Elf Bot - May 23, 2012 15:22
Originally posted by [b]Bahmut[/b] After using @reloadscript flags of taken castles do not show their respective guild emblem. They are just empty. Only a mapserver restart will help.
Does anybody know what is causing this?
Hercules Elf Bot - May 23, 2012 16:05
Originally posted by [b]Docubo[/b] refresh / mapchange dosent help? thats what i did to show the emblems again after scriptreload.
Hercules Elf Bot - May 23, 2012 16:12
Originally posted by [b]Bahmut[/b] Just tried @refresh, but it does not work for me.
Tried mapchange and relog multiple times before, but this do not work either.
Hercules Elf Bot - May 23, 2012 16:24
Originally posted by [b]F0xxy[/b] I guess that's just how the castle scripts are.
I had the same problem and ended up editing all the scripts for the emblems to show properly.
Hercules Elf Bot - May 23, 2012 16:33
Originally posted by [b]Bahmut[/b] @F0xxy
Thanks for the hint.
I've added
[CODE]OnInit:[/CODE]
to my flags and now it's working fine.
This post has been edited by
Bahmut
on May 23, 2012 16:37
Hercules Elf Bot - May 23, 2012 18:33
Originally posted by [b]F0xxy[/b] That does it, I still haven't figured out about the WoE SE flags though...made some progress to the point of them showing up after reloading scripts but they wont show up once I start the server. I'll keep looking into it ._.
Hercules Elf Bot - May 24, 2012 14:05
Originally posted by [b]Ind[/b] Bahmut fix looks good to me, I dunno about the scripts devs tho, I'm moving it there. .
Hercules Elf Bot - May 24, 2012 17:35
Originally posted by [b]Brian[/b] Updating status to: [b]Fixed[/b] in [rev=16144].