Issue information

Issue ID
#5892
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Jun 2, 2012 4:20
Last Post
Hercules Elf Bot
Jun 11, 2012 21:01
Confirmation
N/A

Hercules Elf Bot - Jun 2, 2012 4:20

Originally posted by [b]renniw[/b]
when equip the snake hat, the skill spell fist must to have a chance to double attack.
but i test it not work.

i use ra 16207

Hercules Elf Bot - Jun 2, 2012 4:37

Originally posted by [b]malufett[/b]
Working as Intended
while Spell Fist is active your physical attack is converted to bolts/magical attack..and double attack only triggers with non skill physical attacks..
[color=#000000][CODE] if( sd && !skill_num ) { //Check for double attack.[/color]

if( ( ( skill_lv = pc_checkskill(sd,TF_DOUBLE) ) > 0 && sd->weapontype1 == W_DAGGER )
|| ( sd->double_rate > 0 && sd->weapontype1 != W_FIST ) ) //Will fail bare-handed
{ //Success chance is not added, the higher one is used [Skotlex]
if( rnd()%100 < ( 5*skill_lv > sd->double_rate ? 5*skill_lv : sd->double_rate ) )
{
wd.div_ = skill_get_num(TF_DOUBLE,skill_lv?skill_lv:1);
wd.type = 0x08;
}
}[/CODE]

Hercules Elf Bot - Jun 2, 2012 13:04

Originally posted by [b]renniw[/b]
thanks you for your kindness malufett

Hercules Elf Bot - Jun 11, 2012 18:38

Originally posted by [b]malufett[/b]
sorry I'm wrong...


[quote][list]
[*]The damage is done in one singular total. For example, if you used Level 5 Spell Fist, and each Bolt will do 500 damage, it will be that the enemy receives 6,250 damage in one single attack (if a Lv10 Bolt was converged). This is particularly helpful if you are using a card such as the [url="http://db.irowiki.org/db/item-info/4115/"]Hunter Fly[/url] that rely on higher damage output at once as opposed to several smaller hits.
[*]Since the way Spell Fist is calculated is same than how the Bolt skills are calculated, the [url="http://irowiki.org/wiki/MDEF"]MDEF[/url] of your target greatly reduces your overall damage (the MDEF reduces your base [url="http://irowiki.org/wiki/MATK"]MATK[/url] and then is multiplied by the Bolt / Spell Fist multiplier).
[*]The damage of this skill is effected by [url="http://db.irowiki.org/db/item-info/4416/"]Siroma Cards[/url] (Cold Bolt), and [url="http://db.irowiki.org/db/item-info/4433/"]Imp Cards[/url] (Fire Bolt).
[*]This skill is considered a melee attack. It is blocked by [url="http://irowiki.org/wiki/Safety_Wall"]Safety Wall[/url] and [url="http://irowiki.org/wiki/Guard"]Guard[/url] and also affected by [url="http://irowiki.org/wiki/Shield_Reflect"]Shield Reflect[/url].
[*][u][b]This skill procs with [url="http://irowiki.org/wiki/Double_Attack"]Double Attack[/url].[/b][/u]
[*]The skill [url="http://irowiki.org/wiki/Stone_Skin"]Stone Skin[/url] reduces Spell Fist's damage.
[*]You can still auto-cast [url="http://irowiki.org/wiki/Hindsight"]Hindsight[/url] spells while enchanted with Spell Fist. The [url="http://irowiki.org/wiki/Skills#Cast_Delay"]aftercast delay[/url] of the hindseen bolts might make it more difficult to reload your Spell Fist quickly.
[/list][list]
[*]The weapon you have equipped while casting the skill doesn't affect damage. Only the weapon you have on when you hit an enemy after you have activated the skill does (for example, casting with a rod and then using a dagger will result in low damage, while casting with a dagger and then hitting with a rod will result in higher damage).
[/list][list]
[*]The level of [url="http://irowiki.org/wiki/Free_Cast"]Free Cast[/url] directly affects the reaction time of Spell Fist after casting a Bolt.
[/list]
[/quote]

Hercules Elf Bot - Jun 11, 2012 21:01

Originally posted by [b]malufett[/b]
Fixed @ [rev='16268']