Issue information

Issue ID
#603
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Dec 13, 2007 3:35
Last Post
Hercules Elf Bot
Dec 13, 2007 3:35
Confirmation
N/A

Hercules Elf Bot - Dec 13, 2007 3:35

Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=603

I just noticed this...

All skills have a max level defined in their corresponding skill tree table (players:skill_tree.txt, guild:guild_skill_tree.txt, mobs:mob_skill_db.txt, homuns:homun_skill_tree.txt).
The strange thing is, maxlv is also a column in skill_db.txt... and I KNOW that's not the global max level cap, as mobs have AL_HEAL lvl11.

So, is this thing a redundant column that's not utilized anywhere in the code? Or does eA have some sort of integrity problem?

(my initial observation was that GD_GUARDUP has a max. level of '1' defined in the skill db, but in the guild skill tree it has the correct value of '3')