Issue information

Issue ID
#6172
Status
New
Severity
None
Started
Hercules Elf Bot
Jul 4, 2012 18:43
Last Post
Hercules Elf Bot
Jul 4, 2012 18:43
Confirmation
N/A

Hercules Elf Bot - Jul 4, 2012 18:43

Originally posted by [b]Emistry[/b]
I am facing a problem with the Potion Creation stuff...
but not sure is this happen in the latest svn also..since i havent try the latest svn.


[u][b]SVN : [/b][/u]
rAthena 16064

[b][u]Description :[/u][/b]

I am using the Twilight III skill to create potion ..
all the items is ready to create 100 Alcohol , 50 Acid Bottle , 50 Fire Bottle with the Twilight II skills.
However, after all the potions is created the [b]Alcohol is not removed if it has Creator's name on the Alcohol.[/b]


[b][u]Way to duplicate :[/u][/b]

enable the craft creator name on the potion..
conf/battle/items.conf
[CODE]
// Do produced items have the maker's name on them? (Note 3)
// 0x01: Produced Weapons
// 0x02: Produced Potions
// 0x04: Produced Arrows
// 0x08: Produced Holy Water
// 0x10: Produced Deadly Potions
// 0x80: Other produced items.
produce_item_name_input: 0x02
[/CODE]
ready all the basic ingredient to use the Twilight Skill III
then start creating....
now careful on this part...
the potion will still be able to create without any problem at this point...
this is because...in the inventory.. the Normal Alcohol ( unnamed ) is lie in front the Named Alcohol ( with name )
so, my way...i relog the character then continue to make potion using the Twilight III skill.
and..you will realise that in the inventory , [b]the Named Alcohol ( with name ) is lie in front of the Normal Alcohol ( unnamed ).[/b]
After the skills is used , the Alcohol is not removed correctly , which mean it only remove some ( few ) of the Named Alcohol..and the Normal Alcohol..remain the same.

it only happen when the alcohol have name on it.

That's all.

This post has been edited by Emistry on Jul 4, 2012 18:45