Originally posted by [b]Angezerus[/b]
Imo if it's a connectivity issue, then it's not about time, because if you got hit and you move in the same time, your char will desync, and this stays the same forever unless you move.
It's more like there is a missed "send posinfo" part somewhere.
/edit
Or maybe a missed "resume sending posinfo".
Perhaps around the "hit event during movement" part?
Another thing could be that on the server's part the caracter's movement is not interrupted by the hit, so it continues to walk, until you send another movement command (or reach the previous destination)...?
Only speculating
This post has been edited by
Angezerus
on Jul 12, 2012 12:06