Issue information

Issue ID
#6311
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Jul 24, 2012 17:16
Last Post
Hercules Elf Bot
Jul 26, 2012 16:15
Confirmation
Yes (2)
No (1)

Hercules Elf Bot - Jul 24, 2012 17:16

Originally posted by [b]Brynner[/b]
there is something wrong regarding on @slaveclone, @evilclone, @slaveclone. the clone moves crazy and teleporting. they are not moving normal.

i try to make a slaveclone at my selves. but before i use @speed 1. then i try to make a @slaveclone at my selves. then the problem occur. please check this problem thanks.

This post has been edited by Brynner on Jul 25, 2012 5:38

Hercules Elf Bot - Jul 24, 2012 21:35

Originally posted by [b]Ind[/b]
it's @speed fault, clones mimic your own mspeed and clones (just like mobs) use that value to calculate the delay in its actions, when the value is too low that happens, not sure if working as intended.

Hercules Elf Bot - Jul 25, 2012 3:35

Originally posted by [b]EvilPuncker[/b]
for me it is working as intended since they should mimic master speed

Hercules Elf Bot - Jul 25, 2012 5:27

Originally posted by [b]Brynner[/b]
this is not happening before. the clone become crazy and they are not moving normal if you increase your speed. but on the old version. even you increase your speed and make a clone on your selves. the clones moves fast but not that kind of crazy same on the latest.

Hercules Elf Bot - Jul 25, 2012 5:43

Originally posted by [b]Brynner[/b]
[quote name='EvilPuncker' timestamp='1343187328' post='12403']
for me it is working as intended since they should mimic master speed
[/quote]

are you sure that this is working intended?how can you explain that they are not walking now?while the master can walk normally while the clone is not?and how can you explain that the clone can move instantly from 7cell away from you and go instantly?do you think its normal?

Hercules Elf Bot - Jul 25, 2012 5:47

Originally posted by [b]Brynner[/b]
you can also try to watch this recorded video.

Hercules Elf Bot - Jul 25, 2012 7:02

Originally posted by [b]Angezerus[/b]
Clones should mimic the master's speed but in fact if you set yourself to @speed 1 and summon a slaveclone, you can clearly see, that you are moveing fast, but the clone instantly changes places, so setting a value does not mean the same speed for players and for clones.
Somehow clones move much faster than players at low speed values, and if you set it to 0, the clone crashes and shakes all over, then it freezes somewhere, while you move about the same speed like on value 1.

Hercules Elf Bot - Jul 25, 2012 16:14

Originally posted by [b]close23[/b]
this is also happen to me. the clone is not walking normal. or cell by cell. there is also no animation since they are in insane movement.

Hercules Elf Bot - Jul 25, 2012 16:15

Originally posted by [b]close23[/b]
[quote name='EvilPuncker' timestamp='1343187328' post='12403']
for me it is working as intended since they should mimic master speed
[/quote]

are you a developer to know if this a working intended?did you code for this?

Hercules Elf Bot - Jul 26, 2012 2:17

Originally posted by [b]Ind[/b]
Fixed in [rev=16501]

Hercules Elf Bot - Jul 26, 2012 16:15

Originally posted by [b]Brynner[/b]
thanks for the fix. the clone moves better than before.

[quote name='close23' timestamp='1343232930' post='12439']
[quote name='EvilPuncker' timestamp='1343187328' post='12403']for me it is working as intended since they should mimic master speed[/quote] are you a developer to know if this a working intended?did you code for this?
[/quote]

you don't need to argue with him lol. he doesn't know everything just ignore it and this is just a minor bug. don't make it a big deal to you. just relax.