Originally posted by [b]Javierous[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=642
Just a little thing I noticed: the bladestop check is in the parse_Equipitem func while it should be in pc_equipitem. Also, berserk is beeing checked twice.
bladestop.patch.txt ( 883bytes )
Number of downloads: 21