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Hercules
Bugtracker archive
Hercules bug tracker archive
Hercules Bug Archives
Scripts
WoE : Guild Dungeon Entrances
WoE : Guild Dungeon Entrances
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GitHub Issues
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Issue information
Issue ID
#6517
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Aug 20, 2012 19:16
Last Post
Hercules Elf Bot
Aug 20, 2012 20:17
Confirmation
N/A
Hercules Elf Bot -
Aug 20, 2012 19:16
Originally posted by [b]Lunar[/b]
There is a mistake in npc/guild/gefg_cas02.txt
[CODE]// Guild Dungeon Switch
//============================================================
gefg_cas02,167,40,0 duplicate(gdlever) #gefg_cas2 111[/CODE]
The Lever doesn't work, like the castle was unoccupied.
It is wrong name, it must be [b]#gefg_cas02[/b] instead of [b]#gefg_cas2[/b],
because the main script work with strnpcinfo(2).
[CODE]
- script Lever#gd::gdlever -1,{
set .@GID,GetCastleData(strnpcinfo(2),1);
....
[/CODE]
This post has been edited by
Lunar
on Aug 20, 2012 19:17
Hercules Elf Bot -
Aug 20, 2012 20:17
Originally posted by [b]Euphy[/b]
Fixed in [rev=16672].