Originally posted by [b]crowswinter[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=665
first noticed on 11874, confirmed to exist in 11916...
its trying to use 0x2000 when it needs to be using 0x1000. possibly a client-side change prompted this?
src\map\skill.c, line 1349
CODE
} else if ((flag&SD_ANIMATION) && skill_get_nk(skillid)&NK_SPLASH) {
should be changed to...
CODE
} else if ((flag&SD_LEVEL) && skill_get_nk(skillid)&NK_SPLASH) {