Issue information

Issue ID
#6674
Status
Unable to Reproduce
Severity
None
Started
Hercules Elf Bot
Sep 11, 2012 17:48
Last Post
Mysterious
Jan 19, 2013 23:26
Confirmation
Yes (0)
No (1)

Hercules Elf Bot - Sep 11, 2012 17:48

Originally posted by [b]Genius[/b]
Before the update, Weapon perfection did modify the size-modificator of a weapon. Currently there is no difference while using it. We tested it with a dagger on a large monster. The damage didn't add up, even if the difference is 50% dmg with no weapon perfection on large, compared with 100% dmg with weapon perfection activated.

Hercules Elf Bot - Sep 11, 2012 19:12

Originally posted by [b]nanakiwurtz[/b]
Are you sure?
When I checked in src file (function name: battle_calc_base_damage), there is already a flag to check if the damage should skip the size modifier or not, either for Monk's Extremity Fist and Blacksmith's Weapon Perfection.
[code]
i = (flag.cri?1:0)|
(flag.arrow?2:0)|
(skill_num == HW_MAGICCRASHER?4:0)|
(!skill_num && sc && sc->data[SC_CHANGE]?4:0)|
(skill_num == MO_EXTREMITYFIST?8:0)|
(sc && sc->data[SC_WEAPONPERFECTION]?8:0);[/code]