Hercules Elf Bot - Sep 26, 2012 16:08
Originally posted by [b]darristan[/b]
These are fields destroyed by Satan Morroc.
[CODE]
//map: moc_fild04
//map: moc_fild05
//map: moc_fild06
//map: moc_fild08
//map: moc_fild09
//map: moc_fild10
//map: moc_fild14
//map: moc_fild15[/CODE]
And this part of code in /custom/warper.txt
[CODE]
F21: setarray @c[2],219,205,177,206,194,182,184,217,203,213,213,208,224,170,229,177,195,198,209,168,198,216,156,187,185,263,209,219,223,188,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
Disp("Sograt Desert",1,22); Pick("moc_fild");
[/CODE]
Maybe removing those maps doesn't exist in current episode?
This post has been edited by
darristan
on Sep 26, 2012 16:09
Hercules Elf Bot - Sep 26, 2012 16:15
Originally posted by [b]Euphy[/b]
I noticed this when I wrote the script, but the fix is so ugly that I didn't bother xD. I'll get it on my next commit.