Issue information

Issue ID
#6802
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Oct 19, 2012 1:25
Last Post
Hercules Elf Bot
Oct 20, 2012 3:43
Confirmation
Yes (0)
No (1)

Hercules Elf Bot - Oct 19, 2012 1:25

Originally posted by [b]InfectedX[/b]
Well, i was checking about this kind of items and i found something of interest.

Case 1, with a 10% of my HP i tried to use a condensed white potion, it heals me around 1k and 2k of HP randomly, so i check the script, and i saw it says it cures only random between 325 and 405...

Case 2 checked with Concentrated White Potion Z, it heals exactly 1000 (1k) Ok, it was fine... but, a condensed pot is most valuable than concentrated Z?...

I hope an answer please D:

Hercules Elf Bot - Oct 19, 2012 2:25

Originally posted by [b]GmOcean[/b]
The reason, it heals more is because the command: [i][b]itemheal[/b][/i] is affected by [i]VIT[/i] and [i]INT[/i]
[CODE]
bonus = 100 + (sd->battle_status.vit<<1)
&
bonus = 100 + (sd->battle_status.int_<<1)
[/CODE]Also, Concentrated White Potion Z (id:12428) uses the command: [b][i]heal[/i][/b] which is NOT affected by VIT or INT.
So everything seems to be working as intended.

Hercules Elf Bot - Oct 20, 2012 1:44

Originally posted by [b]InfectedX[/b]
oooh, i see... that's why i didn't get it... thx!