Issue information

Issue ID
#6921
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Nov 22, 2012 10:30
Last Post
Hercules Elf Bot
Nov 22, 2012 16:46
Confirmation
N/A

Hercules Elf Bot - Nov 22, 2012 10:30

Originally posted by [b]Akaineko[/b]
NPC [b]Sister Cecilia: [/b]

[CODE]
if (BaseJob != Job_Acolyte) {
if (BaseJob == Job_Priest) {
...
}
else if (Class == Job_Novice) {
...
}
if (PRIEST_Q == 0) {
...
next;
switch(select("I wish to become a Priest.:Nothing.")) {
case 1:
...
close;
case 2:
...
close;
}
[/CODE]
Now it looks like this:
[img]http://s019.radikal.ru/i638/1211/fe/b7df7e1f8c24.jpg[/img]

I think it should be like:
[CODE]
if (BaseJob != Job_Acolyte) {
if (BaseJob == Job_Priest) {
...
close;
}
else if (Class == Job_Novice) {
...
close;
}
if (PRIEST_Q == 0) {
...
next;
switch(select("I wish to become a Priest.:Nothing.")) {
case 1:
...
close;
case 2:
...
close;
}
[/CODE]

Hercules Elf Bot - Nov 22, 2012 16:46

Originally posted by [b]Brian[/b]
Updating Status to: [b]Fixed[/b] in [rev=16943].