Hercules Elf Bot - Dec 1, 2012 13:44
Originally posted by [b]Peopleperson49[/b]
I designed my MOTD to match the exp of the monster it kills, but when I looked at the exp it gave was 20x less than the exp they gained normally from killing the mob. My server rates are 20x. After testing a lot of different mobs (modified and non-modified) I discovered that many do the same thing. If you look below you will see that the normal exp for goats at 1x is 3357/2015 base/job exp and at 20x rates it should give 67140/40300 base/job exp. In the screen shot though it is then taking those rates already calculated at 20x and increasing them by 20x again to 1342800/806000 base/job exp. I have verified my conf settings and tryied to figure out what causing it with no success. My character got 14.9% exp from the normal exp which is about 400x rate, but no exp from the MOTD. I know that it has to do with my MOTD script, but I think its stacking the exp gained from the MOTD with the normal exp somehow. I do not believe this to be a script error either. I am using version 16930, but it did not do this before when I was using 16265.
I use custom mob_db2 files for this one.
[CODE]
1372,GOAT,Goat,Goat,80,11077,1,3357,2015,1,457,608,95,43,61,40,48,40,65,31,10,12,1,2,63,0x1089,165,1380,1080,336,0,0,0,0,0,0,0,7106,4559,7107,2500,713,5000,507,500,510,1000,508,2500,511,5500,0,0,0,0,4150,1
[/CODE]
[CODE]
OnNPCKillEvent:
if(killedrid!=$MobType) { end; }
dispbottom "MOTD Experience Gained Base:"+getmonsterinfo(killedrid,3)+" Job:"+getmonsterinfo(killedrid,4)+"";
getexp getmonsterinfo(killedrid,3),getmonsterinfo(killedrid,4);
end;
[/CODE]
[attachment=4709:screenRagnarokUnderground017.jpg]
This post has been edited by
Peopleperson49
on Dec 1, 2012 14:22