Issue information

Issue ID
#7017
Status
Working as Intended
Severity
None
Started
Hercules Elf Bot
Dec 17, 2012 23:37
Last Post
Hercules Elf Bot
Dec 18, 2012 0:17
Confirmation
Yes (0)
No (2)

Hercules Elf Bot - Dec 17, 2012 23:37

Originally posted by [b]Peopleperson49[/b]
Killmonster2 needs tweaked so that even items picked up by a looter are deleted when the command is used. For example if you use @killmonster2 on a poring it will still drop all items on the ground that he ate. I'm not a 100% certain but I think that killmonster2 is not spost to trigger event scripts. For instances where mobs are spawned with an attached script using killmonster2 will still case errors just like using killmonster.

Peopleperson49

Hercules Elf Bot - Dec 18, 2012 0:01

Originally posted by [b]Euphy[/b]
Directly from [svn='trunk/doc/atcommands.txt']:
[quote]@killmonster
@killmonster2

Kills all monsters on the map.
Additionally, @killmonster2 will prevent the monsters from dropping items [b](except looted items)[/b].[/quote]
And yes, it's supposed to trigger events.

Hercules Elf Bot - Dec 18, 2012 0:17

Originally posted by [b]Peopleperson49[/b]
I understand this is correct behavior as described that I shy I suggested it. However, this was spost to be in source discussion and not a bug report. I guess after I left the other bug report I somehow came back here.

Peopleperson49