Issue information

Issue ID
#7071
Status
Working as Intended
Severity
None
Started
Beret
Feb 16, 2013 18:20
Last Post
Ind
Feb 16, 2013 20:43
Confirmation
N/A

Beret - Feb 16, 2013 18:20

was doing some testing on the emulator when I noticed the following.

When char using Ahura Mazdah is conjuring up and take a hit, is halted if not walk does not throw magic again, as other shield works without problems.

Ind - Feb 16, 2013 19:35

I didn't understand your description, could you elaborate the steps to reproduce?

Beret - Feb 16, 2013 20:39

[quote name="Ind" timestamp="1361043322"]
I didn't understand your description, could you elaborate the steps to reproduce?[/quote]

[color=rgb(0,0,0)][font=Arial][size=3]Did as follows[/size][/font][/color]

- Summon some monsters and attack with skill that has casting.
- Character will hang while receiving hit conjuring.

Ind - Feb 16, 2013 20:43

Working as intended[code=auto:0] 2199,Ahura_Mazda,Ahura Mazdah,5,1,,10,,10000,,0,0xFFFFFFFF,7,2,32,,1,1,0,{ bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill "CR_FULLPROTECTION",5; skill "WZ_ESTIMATION",1; skill "ST_FULLSTRIP",5; skill "HW_MAGICPOWER",10; bonus bMaxHPRate,200; bonus bNoKnockback,0; bonus bDelayRate,-20; bonus bSpeedRate,25; bonus bIntravision,0; },{ sc_start4 SC_ENDURE,60000,10,0,0,1; },{ sc_end SC_ENDURE; } [/code]Ahura Mazdah grants endure when you equip it and thats what makes the char animation not change when you're hit while casting