Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=711
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Corrected mob spawn utilization of the delay1/delay2 values (one is respawn delay base, the second is random variance added on top of it).
Currently eathena trunk is doing the same mistake as the official servers - introducing the new mechanism without adjusting the spawn times.
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Doddler...
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As of right now on kRO, every single MVP was updated to have only a 10 minute variance.
Whether any other spawns were adjusted this way was not made clear (Muad_Dib might give more info on this). Also it is not sure whether the variance is only in the + direction (could be tested on some fast-spawning stationary mob with a big enough variance).