Issue information

Issue ID
#7205
Status
Duplicate
Severity
None
Started
Zopokx
Apr 29, 2013 17:15
Last Post
Mysterious
Apr 29, 2013 23:20
Confirmation
Yes (0)
No (1)

Zopokx - Apr 29, 2013 17:15

As stated here:
[code=auto:0] item_drop_common_min: 1 Specifies the minimum drop chance of (common) items. By default this is 1 (0.01%). All drop rates, which would render lower than this value, due to the effect of their respective item_rate_* settings, will be set to this value. Having this value set to 4 and rate to 100% would cause all cards and rare items, which are dropped at 0.01% being dropped at a chance of 0.04%. [/code]

*_drop_common_min should be the minimun drop rate of an item. Using renewal, this config is not using anymore, but I don't know if it is due to the drop by level that is implemented in Renewal as you can see in mob.c:
[code=:2370] #ifdef RENEWAL_DROP if( drop_modifier != 100 ) { drop_rate = drop_rate * drop_modifier / 100; if( drop_rate < 1 ) drop_rate = 1; } #endif[/code]

That battle_config should be implemented in Renewal, shouldn't it?

bgamez23 - Apr 29, 2013 17:57

no need to make multiple bug report. duplicated for [url="http://herc.ws/board/tracker/issue-7206-drop-common-min-in-renewal/"]http://herc.ws/board/tracker/issue-7206-drop-common-min-in-renewal/[/url]

This post has been edited by bgamez23 on Apr 29, 2013 17:57

Zopokx - Apr 29, 2013 18:56

[quote name="bgamez23" timestamp="1367258223"]
no need to make multiple bug report. duplicated for [url="http://herc.ws/board/tracker/issue-7206-drop-common-min-in-renewal/"]http://herc.ws/board/tracker/issue-7206-drop-common-min-in-renewal/[/url][/quote]

I'm sorry. It was not my intention. :wacko: