Issue information

Issue ID
#7206
Status
New
Severity
None
Started
Zopokx
Apr 29, 2013 17:15
Last Post
bgamez23
Apr 29, 2013 19:05
Confirmation
Yes (0)
No (1)

Zopokx - Apr 29, 2013 17:15

As stated here:
[code=auto:0] item_drop_common_min: 1 Specifies the minimum drop chance of (common) items. By default this is 1 (0.01%). All drop rates, which would render lower than this value, due to the effect of their respective item_rate_* settings, will be set to this value. Having this value set to 4 and rate to 100% would cause all cards and rare items, which are dropped at 0.01% being dropped at a chance of 0.04%. [/code]

*_drop_common_min should be the minimun drop rate of an item. Using renewal, this config is not using anymore, but I don't know if it is due to the drop by level that is implemented in Renewal as you can see in mob.c:
[code=:2370] #ifdef RENEWAL_DROP if( drop_modifier != 100 ) { drop_rate = drop_rate * drop_modifier / 100; if( drop_rate < 1 ) drop_rate = 1; } #endif[/code]

That battle_config should be implemented in Renewal, shouldn't it?

bgamez23 - Apr 29, 2013 17:55

[quote name="Zopokx" timestamp="1367255740"]
As stated here:[code=auto:0] item_drop_common_min: 1 Specifies the minimum drop chance of (common) items. By default this is 1 (0.01%). All drop rates, which would render lower than this value, due to the effect of their respective item_rate_* settings, will be set to this value. Having this value set to 4 and rate to 100% would cause all cards and rare items, which are dropped at 0.01% being dropped at a chance of 0.04%. [/code]
*_drop_common_min should be the minimun drop rate of an item. Using renewal, this config is not using anymore, but I don't know if it is due to the drop by level that is implemented in Renewal as you can see in mob.c:
[code=auto:2370] #ifdef RENEWAL_DROP if( drop_modifier != 100 ) { drop_rate = drop_rate * drop_modifier / 100; if( drop_rate < 1 ) drop_rate = 1; } #endif[/code]
That battle_config should be implemented in Renewal, shouldn't it?[/quote]

i think it is working intended.
renewal drop. [color=rgb(51,51,51)][font=Tahoma, Verdana, Arial, sans-serif][size=2]drops are influenced by the difference in base level between you and the monster[/size][/font][/color]

Zopokx - Apr 29, 2013 18:55

Yes, but then the *_drop_common_min is not working in Renewal.

If this is working as intended, could this be treated as a suggestion?

bgamez23 - Apr 29, 2013 19:05

[quote name="Zopokx" timestamp="1367261742"]
Yes, but then the *_drop_common_min is not working in Renewal.

If this is working as intended, could this be treated as a suggestion?[/quote]
i think yah.