kyeme - Jun 12, 2013 10:23
Here @hercules theres a warp back delay (1 sec?) when die on GVG map. Please confirm thanks
Official:
[url="http://www.youtube.com/watch?v=zzuLGscyg_Y&feature=youtu.be"]http://www.youtube.com/watch?v=zzuLGscyg_Y&feature=youtu.be[/url]
Hercules:
[url="http://www.youtube.com/watch?v=ZnLc4iFaYv8&feature=youtu.be"]http://www.youtube.com/watch?v=ZnLc4iFaYv8&feature=youtu.be[/url]
Ryuuzaki - Jun 12, 2013 12:33
The "delay" is there because you are changing zone servers.
If you look closely it says "Please wait.." which indicates a zone server change is initialized.
Don't know if that helps.
Beret - Jun 12, 2013 18:33
Not only that, if you notice in the video in hercules shows the back button to return point. official does not show this.
Mysterious - Jun 12, 2013 19:41
For me, I don't think the "Return back to save point" is needed because in GvG maps, you already automatically respawn to save point. So that should be removed.
kyeme - Jun 12, 2013 21:45
[quote name="Beret" timestamp="1371061985"]
Not only that, if you notice in the video in hercules shows the back button to return point. official does not show this.[/quote]
I didn't noticed that haha thanks
This post has been edited by
kyeme
on Jun 12, 2013 21:45
Ind - Jun 13, 2013 3:51
very accurate, indeed 1 second. not sure why[code=auto:0]
if( map_flag_gvg(sd->bl.m) )
{
iTimer->add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0);
return 1|8;
}
[/code]
kyeme - Jun 13, 2013 4:09
[quote name="Ind" timestamp="1371095467"]
very accurate, indeed 1 second. not sure why[code=auto:0]
if( map_flag_gvg(sd->bl.m) )
{
iTimer->add_timer(tick+1000, pc_respawn_timer, sd->bl.id, 0);
return 1|8;
}
[/code][/quote]
Hmm Ive seenthat not only in gvg, also pvp. i will check later on pRO after maintenance :)
kyeme - Jun 16, 2013 5:51
PvP: (No delay)
[url="http://www.youtube.com/watch?v=qU-Wkpwksno&feature=youtu.be"]http://www.youtube.com/watch?v=qU-Wkpwksno&feature=youtu.be[/url]
Beret - Aug 14, 2013 16:54
When I step into a warps that leads to another map there is also a delay.
This post has been edited by
Beret
on Aug 14, 2013 16:56
Beret - Aug 24, 2013 17:00
Bump.
Ind - Sep 9, 2013 19:05
Thank you all, fixed in [url="https://github.com/HerculesWS/Hercules/commit/78c14e42231965f281090785170aac5c0c119a9a"]https://github.com/HerculesWS/Hercules/commit/78c14e42231965f281090785170aac5c0c119a9a[/url][quote name="Beret" timestamp="1376499297"]
When I step into a warps that leads to another map there is also a delay.[/quote]As Ryuuzaki points out, that is caused by aegis inter-server lag.
Beret - Sep 10, 2013 3:29
[quote name="Beret" timestamp="1371061985"]
Not only that, if you notice in the video in hercules shows the back button to return point. official does not show this.[/quote]
Ind and about that above.
kyeme - Sep 20, 2013 4:51
[sub]And how about in battleground warp back delay? Can anyone confirm this? Thanks[/sub]