Issue information

Issue ID
#7359
Status
Fixed
Severity
None
Started
jTynne
Jun 14, 2013 2:14
Last Post
malufett
Jun 14, 2013 3:23
Confirmation
N/A

jTynne - Jun 14, 2013 2:14

Program received signal SIGSEGV, Segmentation fault.
battle_calc_return_damage (bl=<value optimized out>, src=0x7fffeea21b44,
dmg=<value optimized out>, flag=<value optimized out>, skill_id=0,
delay=<value optimized out>) at battle.c:5139
5139 battle.c: No such file or directory.
in battle.c
Missing separate debuginfos, use: debuginfo-install glibc-2.12-1.107.el6.x86_64 keyutils-libs-1.4-4.el6.x86_64 krb5-libs-1.10.3-10.el6_4.2.x86_64 libcom_err-1.41.12-14.el6.x86_64 libselinux-2.0.94-5.3.el6_4.1.x86_64 mysql-libs-5.1.69-1.el6_4.x86_64 nss-softokn-freebl-3.12.9-11.el6.x86_64 openssl-1.0.0-27.el6_4.2.x86_64 pcre-7.8-6.el6.x86_64 zlib-1.2.3-29.el6.x86_64
(gdb) bt full^C(gdb) Quit
(gdb)
(gdb) bt full
#0 battle_calc_return_damage (bl=<value optimized out>, src=0x7fffeea21b44,
dmg=<value optimized out>, flag=<value optimized out>, skill_id=0,
delay=<value optimized out>) at battle.c:5139
rdamage = <value optimized out>
damage = 5145
trdamage = 0
sd = 0x0
sc = 0x0
max_reflect_damage = 1
#1 0x0000000000587fed in battle_calc_weapon_attack (src=0x7fffeea21b44,
target=0x7ffff0659bf4, skill_id=<value optimized out>,
skill_lv=<value optimized out>, wflag=0) at battle.c:4943
damage = 5145
rdamage = 0
rdelay = 0
skillratio = <value optimized out>
temp = <value optimized out>
s_ele = 1029
s_ele_ = 3
i = <value optimized out>
nk = 204
n_ele = 20 '\024'
sd = 0x0
#2 0x0000000000586f1e in battle_calc_attack (
attack_type=<value optimized out>, bl=<value optimized out>,
target=<value optimized out>, skill_id=<value optimized out>, skill_lv=20,
count=0) at battle.c:5041
d = {damage = 18943984, damage2 = 0, type = 16777236, div_ = 7,
amotion = -10500, dmotion = 32767, blewcount = 7, flag = 0,
dmg_lv = 4003601220}
#3 0x0000000000551b21 in skill_attack (attack_type=1, src=0x7fffeea21b44,
dsrc=0x7fffeea21b44, bl=0x7ffff0659bf4, skill_id=7, skill_lv=20,
tick=477864, flag=8192) at skill.c:2205
dmg = <value optimized out>
sstatus = 0x7fffeea21de4
tstatus = 0x10caee0
sc = 0x0
sd = 0x0
tsd = 0x0
type = <value optimized out>
damage = <value optimized out>
rmdamage = 0 '\000'
additional_effects = 1 '\001'
#4 0x000000000054c933 in skill_castend_damage_id (src=0x7fffeea21b44,
bl=0x7ffff0659bf4, skill_id=7, skill_lv=20, tick=477864, flag=131073)
at skill.c:3767
sflag = 8192
heal = <value optimized out>
sd = 0x0
tstatus = <value optimized out>
sc = 0x7fffeea21e4c
#5 0x00000000004451cb in map_foreachinrange (func=<value optimized out>,
center=<value optimized out>, range=<value optimized out>,
type=<value optimized out>) at map.c:560
bx = <value optimized out>
by = <value optimized out>
m = <value optimized out>
returnCount = <value optimized out>
bl = <value optimized out>
blockcount = 0
i = 12
x0 = <value optimized out>
x1 = <value optimized out>
y0 = <value optimized out>
y1 = <value optimized out>
ap = {{gp_offset = 48, fp_offset = 48,
overflow_arg_area = 0x7fffffffdae0,
reg_save_area = 0x7fffffffd9d0}}
#6 0x00000000005373f9 in skill_castend_nodamage_id (src=0x0,
bl=0x7fffeea21b44, skill_id=7, skill_lv=20, tick=477864, flag=0)
at skill.c:5453
sd = <value optimized out>
dstsd = <value optimized out>
md = <value optimized out>
dstmd = 0x7fffeea21b44
hd = <value optimized out>
mer = 0x0
sstatus = 0x7fffeea21de4
tstatus = 0x7fffeea21de4
tsc = 0x7fffeea21e4c
tsce = 0x0
i = <value optimized out>

#7 0x000000000054bbd4 in skill_castend_id (tid=0, tick=477864,
id=<value optimized out>, data=18803520) at skill.c:4830
target = <value optimized out>
src = 0x7fffeea21b44
sd = <value optimized out>
md = <value optimized out>
ud = 0x7fffeea21b64
sc = <value optimized out>
inf = <value optimized out>
inf2 = <value optimized out>
flag = 0
#8 0x00000000005b862b in unit_skilluse_id2 (src=0x7fffeea21b44,
target_id=110018077, skill_id=7, skill_lv=20, casttime=0, castcancel=0)
at unit.c:1393
ud = 0x7fffeea21b64
tstatus = 0x7fffeea21de4
sc = <value optimized out>
sd = 0x0
target = <value optimized out>
tick = 477864
temp = <value optimized out>
range = <value optimized out>
#9 0x00000000004ddbd9 in mobskill_use (md=0x7fffeea21b44,
tick=<value optimized out>, event=-1) at mob.c:3255
c2 = <value optimized out>
flag = <value optimized out>
ms = <value optimized out>
fbl = <value optimized out>
bl = <value optimized out>
fmd = <value optimized out>
i = 8
j = <value optimized out>
n = <value optimized out>
#10 0x00000000005b9322 in unit_attack_timer_sub (tid=1227, tick=477840,
id=<value optimized out>, data=<value optimized out>) at unit.c:1860
sstatus = 0x7fffeea21de4
range = <value optimized out>
target = 0x31e0d50
ud = 0x7fffeea21b64
sd = <value optimized out>
md = 0x7fffeea21b44
#11 unit_attack_timer (tid=1227, tick=477840, id=<value optimized out>,
data=<value optimized out>) at unit.c:1900
bl = 0x7fffeea21b44
#12 0x00000000005cfcdf in do_timer (tick=477864) at timer.c:353
tid = 1227
diff = -24
__FUNCTION__ = "do_timer"
#13 0x00000000005cb76f in main (argc=1, argv=<value optimized out>)
at core.c:349
next = <value optimized out>

malufett - Jun 14, 2013 2:54

Thanks..
it seems that I put the '}' in a wrong section..

:meow:

malufett - Jun 14, 2013 3:23

Fixed @ f9005c40ca41167aea6cdc6b7ed4a6f8ec543a00
:meow: