Issue information

Issue ID
#7441
Status
Working as Intended
Severity
None
Started
Angelmelody
Jun 27, 2013 1:14
Last Post
Ind
Jun 28, 2013 16:40
Confirmation
N/A

Angelmelody - Jun 27, 2013 1:14

test script
[code=auto:0] prontera,155,173,5 script test456 100,{ set .@mvp1, bg_monster ( 1, "prontera", 155, 160, "poring 1", 1002, "test456::Ondead1" ) ; set .@mvp2, bg_monster ( 2, "prontera", 155, 162, "poring 2", 1002, "test456::Ondead2" ) ; sleep 500 ; unitattack .@mvp1, .@mvp2 ; unitattack .@mvp2, .@mvp1 ; CLOSE; Ondead1: Ondead2: } [/code]

the summoned mob doesn't attack each other

Frost - Jun 27, 2013 3:40

try to use end instead of close

Angelmelody - Jun 27, 2013 4:52

[i]I don't think[/i] using close is wrong

Ind - Jun 28, 2013 16:40

they are not attacking each other because they're allies (bg_monster only makes them enemies if the teams begin), You can notice that unitattack works if you increase the sleep range or spawn them a bit far away from each other (when the sleep ends they move at each other as if they were going to attack, but they stop at 1-1 range because the server doesn't let they attack -- again, because they're allies).