Originally posted by [b]theultramage[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=746
The mob_db structure has a member, "int summonper[4]", representing summon rates for each mobdb entry for Dead Branch, Bloody Branch, Poring Box and Red Pouch of Surprise. There is also an array/structure called 'summon[4]' that also seems to track this stuff. During mobdb loading, both of these get filled in some weird fashion.
I think the only place that these get used is mob_get_random_id(). I suggest this thing be cleaned up and its purpose made clear.
See
r12013 for my motivation (btw, blame goes to
r2697 *_*).