Issue information

Issue ID
#7481
Status
Working as Intended
Severity
None
Started
Poison
Jul 5, 2013 16:58
Last Post
Poison
Jul 6, 2013 2:04
Confirmation
Yes (1)
No (0)

Poison - Jul 5, 2013 16:58

Using latest Hercules without any SRC modification. A weird behavior is happening for atcommand @option on NPC script.


[b]Atcommand Behavior (Working Good)[/b]
@option 6 0 64
@option 0 0 0

[b]How to reproduce bug:[/b]

1) NPC 1: atcommand "@option 6 0 64";
2) NPC 2: atcommand "@option 0 0 0";

Ind - Jul 5, 2013 23:19

I don't understand. whats the weird behavior?

Poison - Jul 6, 2013 0:19

Sorry for the incomplete information. The weird behavior is at NPC script not cancelling out option.

Click NPC 1 first then NPC 2.

If you click NPC 1, your character should be in perfect hide and petrified.
If you click NPC 2, it should cancel out all options. But right now, its not happening

This post has been edited by Poison on Jul 6, 2013 0:20

Ind - Jul 6, 2013 1:45

Nothing is happening because the clicking of NPC 2 doesn't do anything, @option 6 is OPT1_STONEWAIT and players cant click on npcs while having that option on.
working as intended.

Poison - Jul 6, 2013 2:04

Thank you for confirming.