bgamez23 - Jul 6, 2013 6:52
how to produce?
change your job into a merchant or mechanic.
rent a cart and you can't move and you can't talk to the npc. same on mado.
[img]http://s23.postimg.org/pe88xdyd7/screen_Hercules009.jpg[/img]
[img]http://s23.postimg.org/ltcde5ttn/screen_Hercules010.jpg[/img]
xienne15 - Jul 6, 2013 9:41
not for me :(
bgamez23 - Jul 6, 2013 10:02
[quote name="xienne15" timestamp="1373103703"]
not for me :([/quote]
are you using the default breeder npc? i use the default one.
xienne15 - Jul 6, 2013 13:58
[url="https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt"]https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt[/url]
It happens during this line is executed in-game[code=auto:0]
specialeffect2 EF_TEIHIT3;
end;
}
[/code]
should be
[code=auto:0]
specialeffect2 EF_TEIHIT3;
close;
}
[/code]
Hope it works!~
This post has been edited by
xienne15
on Jul 6, 2013 14:04
bgamez23 - Jul 7, 2013 19:53
[quote name="xienne15" timestamp="1373119102"]
[url="https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt"]https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt[/url]
It happens during this line is executed in-game[code=auto:0]
specialeffect2 EF_TEIHIT3;
end;
}
[/code]
should be
[code=auto:0]
specialeffect2 EF_TEIHIT3;
close;
}
[/code]Hope it works!~[/quote]
it is working on merchant class now up to whitesmith class on the latest version. but still not working on mechanic class. after you get cart you can't move.
unknown - Jul 8, 2013 17:28
mine working but i cant remove my cart
Nameless2you - Jul 8, 2013 18:54
[quote name="xienne15" timestamp="1373119102"]
[url="https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt"]https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt[/url]
It happens during this line is executed in-game[code=auto:0]
specialeffect2 EF_TEIHIT3;
end;
}
[/code]
should be
[code=auto:0]
specialeffect2 EF_TEIHIT3;
close;
}
[/code]Hope it works!~[/quote]
Since there's no usage of [code=auto:0]mes[/code] to display a message box it should use [code=auto:0]end;[/code]
bgamez23 - Jul 8, 2013 22:24
still waiting for official fix.
bgamez23 - Jul 10, 2013 14:42
[quote name="Nameless2you" timestamp="1373309663"][quote name="xienne15" timestamp="1373119102"]
[url="https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt"]https://raw.github.com/HerculesWS/Hercules/master/npc/custom/breeder.txt[/url]
It happens during this line is executed in-game[code=auto:0]
specialeffect2 EF_TEIHIT3;
end;
}
[/code]should be
[code=auto:0]
specialeffect2 EF_TEIHIT3;
close;
}
[/code]Hope it works!~
[/quote]
Since there's no usage of[code=auto:0]
mes[/code]to display a message box it should use[code=auto:0]
end;[/code][/quote]
this fix is working. but i'm still waiting for the official commit.
malufett - Jul 11, 2013 12:03
using 'select' command the button 'ok' is considered a continuation for 'mes' when pressed otherwise 'end' is invoke.
therefore after 'select' a 'close' must used.
:meow:
bgamez23 - Jul 17, 2013 7:36
bump
bgamez23 - Jul 20, 2013 7:54
up for this.
bgamez23 - Jul 21, 2013 8:05
up again.
bgamez23 - Jul 28, 2013 0:47
up for this. still not fix on the latest version.
Joseph - Jul 28, 2013 5:14
It appears that in any cases (with or without a menu) as long you have a 'close' then there will be no issues.
malufett - Jul 28, 2013 11:49
[quote name="Joseph" timestamp="1374988497"]
It appears that in any cases (with or without a menu) as long you have a 'close' then there will be no issues.[/quote]
nope only with 'menu' or 'select' command..
:meow:
This post has been edited by
malufett
on Jul 28, 2013 11:50
bgamez23 - Jul 29, 2013 9:24
up for this. still have no confirmation.
Joseph - Jul 30, 2013 20:36
Fixed in [url="https://github.com/HerculesWS/Hercules/commit/4d6a69f0a44d3a0ce7bdf6c925f651014e47dcb3"]https://github.com/HerculesWS/Hercules/commit/4d6a69f0a44d3a0ce7bdf6c925f651014e47dcb3[/url].
Thanks!