Issue information

Issue ID
#7554
Status
New
Severity
None
Started
ramzelle100
Jul 20, 2013 6:54
Last Post
Dastgir
Oct 6, 2014 15:37
Confirmation
Yes (0)
No (1)

ramzelle100 - Jul 20, 2013 6:54

i have this buffer that have script: sc_start SC_MAXIMIZEPOWER,360000,5;

the problem is the maximize power timer goes negative and it still gives the buff?

[img]http://i41.tinypic.com/2r2stjr.jpg[/img]

bgamez23 - Jul 20, 2013 7:53

i think it is not a bug. it is a client side problem?


check your stateiconinfo.lua or lub

lua files\stateicon\stateiconinfo.lua or lub

[img]http://s10.postimg.org/4z4vpthih/screen_Hercules003.jpg[/img]

malufett - Jul 20, 2013 13:01

@bgamez23
at first used the server sent the correct duration however when you relog the problem exist..

@topic
this was duplicate with the previous reports...anyway we devs already making an action on this specially sir Ind in recoding the SC system..


:meow:

ramzelle100 - Jul 20, 2013 17:28

oh.. sorry, i didn't notice there was already a post regarding this. thanks anyway.

bgamez23 - Jul 20, 2013 20:23

[quote name="malufett" timestamp="1374325298"]
@bgamez23
at first used the server sent the correct duration however when you relog the problem exist..

@topic
this was duplicate with the previous reports...anyway we devs already making an action on this specially sir Ind in recoding the SC system..


:meow:[/quote]

you can edit your lua files to remove that timer.

lua files\stateicon\stateiconinfo.lua

from[code=auto:0] StateIconList[EFST_IDs.EFST_MAXIMIZE] = { haveTimeLimit = 1, posTimeLimitStr = 2, descript = { {"Maximize Power", COLOR_TITLE_BUFF}, {"%s", COLOR_TIME}, {"Increases damage to the maximum"}, {"Drains SP over time"} } [/code]



into[code=auto:0] StateIconList[EFST_IDs.EFST_MAXIMIZE] = { descript = { {"Maximize Power", COLOR_TITLE_BUFF}, {"Increases damage to the maximum"}, {"Drains SP over time"} } [/code]

This post has been edited by bgamez23 on Jul 20, 2013 20:35