Issue information

Issue ID
#7696
Status
Confirmed
Severity
None
Started
kerbiii
Sep 11, 2013 11:20
Last Post
Lilori
Jan 4, 2014 5:13
Confirmation
N/A

kerbiii - Sep 11, 2013 11:20

[color=rgb(0,0,0)][font=sans-serif][size=3]Oblivion Curse A poison that causes loss of memory. [/size][/font][/color]
[color=rgb(0,0,0)][font=sans-serif][size=3]For 300 seconds causes the target to suffer from amnesia. While in amnesia it blocks natural SP recovery, and cannot be canceled via lex divinia or green potion. While in this status you cannot use any skills. [/size][/font][/color][color=#ff0000][font=sans-serif][size=3][u][b]Int reduces chance of Curse by Int/125[/b][/u][/size][/font][/color][color=rgb(0,0,0)][font=sans-serif][size=3]. Int has no effect on duration.[/size][/font][/color]

[color=rgb(0,0,0)][font=sans-serif][size=3]meaning 125 int = 100% immunity to oblivion curse[/size][/font][/color]

Dastgir Pojee - Sep 11, 2013 11:36

Official kRO Description(As of August 28)[Had a file of August 28, haven't updated yet.]:

[code=auto:0] 망각상태에 빠트리는 잿가루. 300초 동안 상태이상 망각에 걸린다. 망각상태에서는 지속시간 동안, SP가 자연 회복 하지 않으며, 렉스디비나, 초록포션 등으로 상태해제 시킬 수 없다. 망각의 재에 걸려있는 동안에는 스킬을 사용 할 수 없다. [/code]
Translation:

[code=auto:0] An ash powder that causes the Oblivion state. Oblivion lasts for 300 seconds. If under Oblivion state, SP doesn't recover naturally and cannot be canceled by Lex Divina,Green Potion,etc. You cannot use skills while caught by Oblivion ashes. [/code]
So I cannot see any Int Factor.

Offtopic: I think you used wrong section, it should be in [url="http://herc.ws/board/tracker/project-2-database/"]Database[/url] section.

simplynice - Sep 11, 2013 12:22

Confirming this.

Source:
[url="http://irowiki.org/wiki/New_Poison_Research"]http://irowiki.org/wiki/New_Poison_Research[/url]

thinking of status.conf but default is 100 so idk what to do, i don't want to experiment about the value.

The chances of the poison is so high.

Dastgir Pojee - Sep 11, 2013 16:26

The emulator follows kro, and according to description, there's no int factor, if anyone confirm on kro server, it will be good.

malufett - Sep 11, 2013 20:12

officially int reduce chances by .8% per int so it means 125 int will make a total immunity to the poison and the minimum chance is 5%...

:meow:

gunzlinger - Sep 11, 2013 21:10

Can't go below 5%, so total immunity is not possible here.

kerbiii - Sep 14, 2013 5:32

Any news about this?

kerbiii - Oct 12, 2013 4:09

is there a fix on this?

kerbiii - Oct 29, 2013 8:42

found this on status.c

case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT)
sc_def = 100 - ( 100 - st->int_* 8 / 10 );
sc_def = max(sc_def, 5); // minimum of 5%
break;

Ind - Nov 2, 2013 23:04

ehm so the resist is already in place?

kerbiii - Nov 8, 2013 11:38

no the resist is not working, there is something wrong in the formula, someone changed it and now its working

karazu - Nov 26, 2013 13:45

up for this

PunkBuster - Dec 24, 2013 12:43

[url="http://herc.ws/board/topic/2690-gx-poison-100-chance-effect/"]http://herc.ws/board/topic/2690-gx-poison-100-chance-effect/[/url]

Changing it to:
[code=auto:0] case SC_OBLIVIONCURSE: // 100% - (100 - 0.8 x INT) sc_def = st->int_*80; sc_def = max(sc_def, 500); // minimum of 5% [/code]
...makes it work properly.

Lilori - Jan 4, 2014 5:13

up,