bgamez23 - Oct 5, 2013 13:31
i got this warning on all the servers. char, login and map server.
char server[code=:0]
[Warning]: HPM:plugin_load: failed to load 'plugins/HPMHooking.dll', skipping...
[/code]
login server[code=:0]
[Warning]: HPM:plugin_load: failed to load 'plugins/HPMHooking.dll', skipping...
[/code]
map server[code=:0]
[Warning]: HPM:plugin_load: failed to load 'plugins/HPMHooking.dll', skipping...
[/code]
but on my trunk\plugins
i have the plugin-HPMHooking.dll and there is a plugin-HPMHooking.pdb
bgamez23 - Oct 5, 2013 13:46
my quick fix.
just go to vcproj-9, vcproj-10 or vcproj-12 just choose what compiler version are you using.
then look for plugin-HPMHooking.vcxproj
edit and look for plugin-HPMHooking and simply change it to HPMHooking. then build.
the emulator only reads the [color=rgb(0,136,0)]HPMHooking.dll. but on our case. the default build output for the [/color]HPMHooking is plugin-HPMHooking. that's why i get a [color=rgb(102,102,0)][[/color][color=rgb(102,0,102)]Warning[/color][color=rgb(102,102,0)]]:[/color] HPM[color=rgb(102,102,0)]:[/color]plugin_load[color=rgb(102,102,0)]:[/color] failed to load [color=rgb(0,136,0)]'plugins/HPMHooking.dll'[/color][color=rgb(102,102,0)],[/color] skipping[color=rgb(102,102,0)]...[/color]
if you change it to HPMHooking the output build will be HPMHooking.
Haru - Oct 5, 2013 16:22
My fault, I edited a few things in the VS2010 solution before committing, and I haven't tried loading the plugin afterwards.