Issue information

Issue ID
#8012
Status
Fixed
Severity
None
Started
Beret
Feb 8, 2014 20:48
Last Post
malufett
Oct 30, 2014 14:53
Confirmation
N/A

Beret - Feb 8, 2014 20:48

The command bonus2 bVariableCastrate does not remove 100% of the cast of the skill.

The command bonus2 bFixedCastrate, does not remove the fixed cast of skill.


Already the commands bVariableCastrate and bFixedCastrate bonus bonus functioning normally.

Test done with the item Krieger_Knuckle2.

The cast when used bonus2 bVariableCastrate, MO_EXTREMITYFIST, -100; is not removed correctly, more if used bonus bVariableCastrate, -100; works normally, that affects all skills.

This post has been edited by Beret on Feb 8, 2014 20:50

malufett - Feb 10, 2014 17:27

Fixed @537e621b81b8fdd8763342703083c1abcfb3cc3a
Thanks

:meow:

Beret - Feb 10, 2014 18:33

[quote name="malufett" timestamp="1392053257"]
Fixed @537e621b81b8fdd8763342703083c1abcfb3cc3a
Thanks

:meow:[/quote]

bonus2 bFixedCastrate still not working.

malufett - Feb 10, 2014 18:43

[quote]
bonus2 bFixedCastrate still not working.[/quote]
can you set an example? cause mine works...

:meow:

Beret - Feb 11, 2014 2:56

[quote name="malufett" timestamp="1392057826"][quote]

bonus2 bFixedCastrate still not working.[/quote]can you set an example? cause mine works...

:meow:[/quote]


Tested with the item Krieger_Knuckle2 malu added the following.


[code=auto:0] bonus2 bFixedCastrate,MO_EXTREMITYFIST,-100; [/code]

How has the bonus of removing cast, I tried to remove the fixed cast skill MO_EXTREMITYFIST however does not have any effect.

exneval - Feb 11, 2014 3:56

[code=auto:0] bonus2 bFixedCastrate,CH_SOULCOLLECT,-100; [/code]

Beret - Feb 11, 2014 14:09

[quote name="exneval" timestamp="1392091016"][code=auto:0] bonus2 bFixedCastrate, CH_SOULCOLLECT, -100; [/code][/quote]


I don't know what you mean with that, plus I don't have to do with the assura the moment I have the 2 bonuses below the asura was to be Instant cast.
[code=auto:0] bonus2 bVariableCastrate,MO_EXTREMITYFIST,-100; bonus2 bFixedCastrate,MO_EXTREMITYFIST,-100; [/code]

Angelmelody - Feb 13, 2014 5:26

off topic , Is this blank line a typo?

[url="https://github.com/HerculesWS/Hercules/blob/master/src/map/pc.c#L2707"]https://github.com/HerculesWS/Hercules/blob/master/src/map/pc.c#L2707[/url]

This post has been edited by Angelmelody on Feb 19, 2014 18:25

Mysterious - Feb 13, 2014 14:10

[quote name="Angelmelody" timestamp="1392269212"]
off topic , Is this blank line a typo?

[url="https://github.com/HerculesWS/Hercules/blob/master/src/map/pc.c#L2708"]https://github.com/HerculesWS/Hercules/blob/master/src/map/pc.c#L2708[/url][/quote]I think so. I don't think it needs to be there.

Beret - Feb 16, 2014 23:30

Bump.

dungpt8782 - May 17, 2014 9:48

same with me, I used + 10 vellum claw but still not IC Asura.

Ind - Sep 21, 2014 3:44

I can't fix because i have no idea how this is supposed to effect everything else.
atm this happens:[code=auto:0] fixcast_r = sd->skillfixcastrate[i].val; // just speculation break; [/code]which means that fixcast_r = -100
and at the end this happens:[code=auto:0] time = max(time, 0) + (1 - (float)min(fixcast_r, 100) / 100) * max(fixed,0); [/code]which I have no idea how to interpret

malufett - Oct 30, 2014 14:53

Fixed @ 72e18cdf9b612c476dd9ab2d45394c5e882e7dd1

:meow: