[code=auto:0]
name: "Normal" /* changing this name requires MAP_ZONE_NORMAL_NAME to also be changed in src/map/map.h file */
disabled_skills: {
WM_LULLABY_DEEPSLEEP: "PLAYER"
WM_SIRCLEOFNATURE: "PLAYER"
WM_SATURDAY_NIGHT_FEVER: "PLAYER"
SO_ARRULLO: "PLAYER"
CG_HERMODE: "PLAYER"
}
[/code]
Tested skills: SO_ARRULLO
I don't know why not working in Castles, but you can use in normal maps.
This post has been edited by
kyeme
on Mar 23, 2014 0:57