Issue information

Issue ID
#8135
Status
New
Severity
None
Started
Tepoo
Apr 5, 2014 9:31
Last Post
Tepoo
Apr 6, 2014 11:20
Confirmation
N/A

Tepoo - Apr 5, 2014 9:31

Hello,

i didnt found the script yet but also have less time atm to search myself for it. so im reporting it now.

Bug reproduce:
-two people jump from the bridge in umbala to get to niffel
-both doesnt get warped, so that they have to walk to the cell where they get warped
-player A walks to the cell and gets warped tp niffelheim
-player B wants to walk to the cell but cant because the cell is not free for him.
-player B have to relog to be able to walk to the cell.

i think the problem at this point is that the method free_cell (or whatever it is called) who makes the cell walkable for other chars, doesnt cet called in this moment.

Greetings
Tepoo

This post has been edited by Tepoo on Apr 5, 2014 11:36

pan - Apr 5, 2014 21:33

It's in cities/umbala.txt[code=auto:0] ... umbala,140,197,1 script Bungee Jump -1,0,0,{ OnTouch: switch(rand(1,3)) { case 1: percentheal -100,0; mapannounce "umbala","Bungee Jump: "+strcharinfo(0)+" : Kyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa~~~~~~~",bc_map; end; case 2: percentheal -50,0; mapannounce "umbala","Bungee Jump: "+strcharinfo(0)+" : Wooooooaaaaaaaaaaaaaahhhhhhhhhhhh~~~~~~!",bc_map; end; case 3: if (rand(1,2) == 2) { percentheal -99,0; warp "nif_in",69,15; } end; } } umbala,136,195,0 script #jump -1,1,1,{ OnTouch: warp "umbala",145,166; end; } [/code]Getting warped to Niffelheim is an automatic process, if it fails (see 'Bungee Jump') you'll only fall to the water. And in order to get back up you'll need to touch '#jump'... I tried to reproduce this issue but I couldn't, could you please more accurate in your description? Thank you.

Tepoo - Apr 6, 2014 11:20

there are three possible endings for the jump.

- you die
- you get warped
- you landed in the water with 50%hp

when the third possiblity happens, you are still able to walk to the point which warps you to niffelheim.
if two people jump from the bridge, and both dont get warped, but also dont die, they can both try to walk to the spot where they get warped.
if Player A gets warped in that moment, Player B cant walk to the cell anymore where the trigger is placed for the event to warp him or kill him.

i dont know how to explain that more detailed :-/

This post has been edited by Tepoo on Apr 6, 2014 11:22