[code=auto:0]
[Error]: script_rid2sd: fatal error ! player not attached!
[Debug]: Function: getlook (1 parameter):
[Debug]: Data: number value=4
[Debug]: Source (NPC): GetLookCheck at prontera (150,150)
[Error]: Server received crash signal! Attempting to save all online characters!
[/code]
Confirmed..
Maybe this can be fix:[code=auto:0]
BUILDIN(getlook)
{
int type,val;
TBL_PC *sd;
sd=script->rid2sd(st);
+ if (sd==NULL){
+ script_pushint(st,-1);
+ return false;
+ }
type=script_getnum(st,2);
val = -1;
switch(type) {
case LOOK_HAIR: val = sd->status.hair; break; //1
case LOOK_WEAPON: val = sd->status.weapon; break; //2
case LOOK_HEAD_BOTTOM: val = sd->status.head_bottom; break; //3
case LOOK_HEAD_TOP: val = sd->status.head_top; break; //4
case LOOK_HEAD_MID: val = sd->status.head_mid; break; //5
case LOOK_HAIR_COLOR: val = sd->status.hair_color; break; //6
case LOOK_CLOTHES_COLOR: val = sd->status.clothes_color; break; //7
case LOOK_SHIELD: val = sd->status.shield; break; //8
case LOOK_SHOES: break; //9
case LOOK_ROBE: val = sd->status.robe; break; //12
}
script_pushint(st,val);
return true;
}
[/code]
This post has been edited by
Dastgir
on May 26, 2014 8:55