Issue information

Issue ID
#8253
Status
New
Severity
None
Started
Fluffle Puff
Jul 9, 2014 19:36
Last Post
pan
Jul 10, 2014 5:39
Confirmation
Yes (1)
No (0)

Fluffle Puff - Jul 9, 2014 19:36

[font='comic sans ms', cursive][color=rgb(238,130,238)]Fresh emulator without src editions. It does not happen always, you have like 30% chance to have this issue if you do this:[/color][/font]

[font=arial, helvetica, sans-serif][color=rgb(255,0,0)]1. run your server: ./athena-start start[/color][/font]
[font=arial, helvetica, sans-serif][color=rgb(255,0,0)]2. go in game with your game and type: @mapexit[/color][/font]
[font=arial, helvetica, sans-serif][color=rgb(255,0,0)]3. check in console and you will see this message:[/color][/font]
[color=#daa520][b][font='courier new', courier, monospace][Warning]: Memory leak detected at ERS 'db.c::db_alloc_ers', 3 objects not freed.[/font][/b][/color]

pan - Jul 10, 2014 2:14

Just adding the link to the other issue as it has useful information
[url="http://herc.ws/board/tracker/issue-8254-warning-memory-manager/"]http://herc.ws/board/tracker/issue-8254-warning-memory-manager/[/url]

Are you using any custom script? Which?
Could you post your sysinfo here as well? It is displayed right after the header, it's something like:[code=auto:0][Info]: Hercules 32-bit for Windows [Info]: Git revision (src): '222345170f781b0cc19dfb99e0820098097a1254' [Info]: Git revision (scripts): '222345170f781b0cc19dfb99e0820098097a1254' [Info]: OS version: 'Windows 7 Professional Service Pack 1 (build 7601) [x86_64] ' [Info]: CPU: 'x86_64 CPU, Family 6, Model 42, Stepping 7 [8]' [Info]: Compiled with Microsoft Visual C++ 2010 (v1600) [Info]: Compile Flags: N/A [Info]: Server supports up to '4096' concurrent connections. [/code]

This post has been edited by pan on Jul 10, 2014 2:14

Fluffle Puff - Jul 10, 2014 5:14

[Info]: Hercules 64-bit for Linux
[Info]: Git revision (src): '79a6bf00d6e91ecdf157b904d82ba8ae92f4d99d'
[Info]: Git revision (scripts): '79a6bf00d6e91ecdf157b904d82ba8ae92f4d99d'
[Info]: OS version: 'CentOS release 6.2 (Final) [x86_64]'
[Info]: CPU: 'Intel(R) Xeon(R) CPU E3-1270 v3 @ 3.50GHz [1]'
[Info]: Compiled with GCC v4.4.7
[Info]: Compile Flags: -g -O2 -pipe -ffast-math -Wall -Wextra -Wno-sign-compare -Wno-unused-parameter -Wno-clobbered -Wempty-body -Wno-switch -Wno-missing-field-initializers -fPIC -fno-strict-aliasing -DMAXCONN=16384 -I../common -DHAS_TLS -DHAVE_SETRLIMIT -DHAVE_STRNLEN -I/usr/include -DHAVE_MONOTONIC_CLOCK
[Info]: Server supports up to '1024' concurrent connections.

pan - Jul 10, 2014 5:39

Try updating and then post here if the issue persists, next time you're testing there's no need to log in-game, just type "server exit" in your console.
Are you using any custom script?