Status Effects such as Sleep, Frost, Blind Stun etc.. have slight delays before the status fully take effect.
[url="https://www.youtube.com/watch?v=WJQSwdSANoI"]https://www.youtube.com/watch?v=WJQSwdSANoI[/url]
Confirming the issue:[quote name="Playtester" timestamp="1418109532"]
I don't think this is related to the freeze status effect.
When I tested delays and hitlocks on officials I noticed that when I have low ASPD that my damage is applied very late (long after damage number shows). Consequently status changes also occur at a later time (as they have to be applied AFTER the damage or else the ice would instantly break again).
I think we need to measure the delay between damage applied and status change applied. I might only be 20ms (min timer interval).
But I can say for sure that the delay until a status effect is applied is there, but this is not related to freeze or stormy card. For example when Magnolia uses NPC_STUNATTACK on me I also can walk like 5 cells before I'm stunned. I was always thinking that it's related to the delay between attack and until the damage is applied.[/quote]
This post has been edited by
kyeme
on Dec 12, 2014 13:22