Issue information

Issue ID
#8468
Status
New
Severity
None
Started
prism
Dec 17, 2014 15:23
Last Post
Mister-e
Dec 18, 2014 3:15
Confirmation
N/A

prism - Dec 17, 2014 15:23

[quote name="Blinzer" post="47300" timestamp="1417786327"]
i have heavily modified the skill_castdb, making use of the cooldown section of the castdb rather than the delay one

so to quickly recap, delay sets all of your skills on cooldown and cooldown sets only the specific skill on cooldown

pre-re rag basically only has delays(with the exception of guild skills)

when dealing with multiple spells that have cooldowns but no delay(in this case, SG --> LoV --> cold bolt --> spam the shit out of cold bolt) the cooldown of cold bolt for some odd reason can be bypassed even though it shows the cooldown ticking on my hotbar, and can be chained infinitely as long as you spam fast enough(or more specifically, chain at the correct moment).

this has reoccurred to me when casting holy light(autocast npc_changeundead) --> magnus --> heal --> spam heal


this is a big problem because i really can't be having cooldowns be bypassed for no apparent reason


both situations happened when an AoE spell was present and hitting at least 1 target, so maybe the proc hit of an AoE spell is making some kind of opening?


any thoughts on why this could occur? i don't think it's coming up as any kind of error in the server console[/quote]
Someone posted this in the support section and not bug tracker. I'm having a similar issue with my server. You are able to use White Imprison before the defined cooldown has ended. Even though the skill is still greyed and the timer is ticking you can cast it again before it's finished.