Issue information

Issue ID
#8560
Status
Fixed
Severity
None
Started
dungpt8782
Mar 9, 2015 14:12
Last Post
kyeme
Dec 16, 2015 15:45
Confirmation
Yes (1)
No (0)

dungpt8782 - Mar 9, 2015 14:12

Hi,
I'm using lastest Git from Hercules, and complier with pre-renewal system.
in my server, acid bomb did not bypass defending aura. Pls check !

[URL=http://s1101.photobucket.com/user/springpalace/media/VNRO/defending%20aura.jpg.html][img]http://i1101.photobucket.com/albums/g426/springpalace/VNRO/defending%20aura.jpg[/img][/URL]

kyeme - Mar 9, 2015 16:08

On official, the damage of the skill Acid demo, is reduced by Defender.
Link: [url="http://herc.ws/board/tracker/issue-8287-defender-skill-issue-with-acid-demo/?gopid=23242#entry23242"]http://herc.ws/board/tracker/issue-8287-defender-skill-issue-with-acid-demo/?gopid=23242#entry23242[/url]

mleo1 - Mar 10, 2015 6:48

just remove this [url="https://github.com/HerculesWS/Hercules/commit/d45cf975aab39d04bd43dabaa455fde35b61b8da"]https://github.com/HerculesWS/Hercules/commit/d45cf975aab39d04bd43dabaa455fde35b61b8da[/url]

if you want to go oldschool

kyeme - Mar 10, 2015 11:20

Opps, they say that on Official pre-renewal servers, the Defender skill doesn't reduce the damage of the skill acid demonstration.

Heres the link:
[url="http://forums.warpportal.com/index.php?/topic/96734-classic-and-trans-defending-aura/"]http://forums.warpportal.com/index.php?/topic/96734-classic-and-trans-defending-aura/[/url]
[url="http://forums.warpportal.com/index.php?/topic/119451-does-defending-aura-protect-against-earthquake/"]http://forums.roempire.com/showthread.php?t=139013[/url]
[url="http://irowiki.org/wiki/Acid_Demonstration"]http://irowiki.org/wiki/Acid_Demonstration[/url]

This post has been edited by kyeme on Mar 17, 2015 4:23

dungpt8782 - Mar 10, 2015 16:05

yes, i mean in pre-renewal, thank you!

MordekaiserGod - Jun 22, 2015 4:20

This needs to be fixed and it is a huge no-no for pre-renewal.

The reason why this works on RENEWAL is because they changed AD to a weird physical/magical property basing both ATK and MATK. On pre-renewal, this is purely a long range skill that isn't physical, yet not magical either (or rather, magical but bypasses magic def and Golden Thief Bug Card) which is correctly defined in skill_db.txt as misc.

Defender only blocks physical long range damage.


Might want to check if this reduces magical damage in regards to incorrectly basing it similarly to horn card (which does reduce all long range damage regardless of attack type such as magic / weapon / misc skills)

kyeme - Dec 16, 2015 15:45

[url="https://github.com/HerculesWS/Hercules/commit/c956a618cb92b53407a0dc0c999f4cd68e63d536"]https://github.com/HerculesWS/Hercules/commit/c956a618cb92b53407a0dc0c999f4cd68e63d536[/url]