Issue information

Issue ID
#8652
Status
Fixed
Severity
None
Started
Slicer
Apr 25, 2015 18:57
Last Post
malufett
May 2, 2015 22:15
Confirmation
N/A

Slicer - Apr 25, 2015 18:57

Hello, a few days I had reported the problem of the amount of SP classes in the new emulator, has been fixed, but now testing found that not all classes are fact with the normal amount of SP ... you see in the image:

[spoiler]
[img]http://i.imgur.com/8CiCxeS.jpg[/img]
[/spoiler]

As you can see at level 99 SP Archbishop class is normal, but when it arrives at level 175 ... the thing complicated.

[spoiler]
[img]http://i.imgur.com/nbmct3S.jpg[/img]
[/spoiler]


Previous Issue: [url="http://herc.ws/board/tracker/issue-8638-sp/"]http://herc.ws/board/tracker/issue-8638-sp/[/url]

This post has been edited by Slicer on Apr 25, 2015 18:59

malufett - Apr 25, 2015 20:28

sorry can't reproduce...

[img]http://i62.tinypic.com/2j2vwhh.png[/img]

:meow:

Slicer - Apr 29, 2015 0:36

This is very strange, I just download the hercules on github and is still the same problem ... this time did not even add scripts or custom items, just added some maps ... see the rebellion class is also having the same problem .


[img]http://i.imgur.com/Js0Blga.jpg[/img]

Dastgir - Apr 29, 2015 0:43

@Slicer,
Using renewal or pre-renewal?

Slicer - Apr 29, 2015 1:17

Renewal, but some functions'm running as PRE-RE, i disabled the following options:

[code=auto:0] //#define RENEWAL_CAST //#define RENEWAL_DROP //#define RENEWAL_EXP //#define RENEWAL_LVDMG //#define RENEWAL_EDP //#define RENEWAL_ASPD [/code]


But let enabled the basic renewal.

Playtester - Apr 29, 2015 9:26

Why not just expand the HP/SP table to support up to level 175?

Slicer - Apr 29, 2015 11:40

I thought the emulator stand level 175 by default ... by the way, this is an irrelevant as much as the other classes are working perfectly, the only ones with this problem are the two I mentioned above.

malufett - Apr 29, 2015 15:06

[quote name="Slicer" timestamp="1430307630"]
I thought the emulator stand level 175 by default ... by the way, this is an irrelevant as much as the other classes are working perfectly, the only ones with this problem are the two I mentioned above.[/quote]
yes it does but you are using pre job_db.conf..that is why you are having so high value..in which it doesn't support 175 hp tables..why not copy the hp/sp table from re and use it in pre job_db.conf

:meow:

Playtester - Apr 30, 2015 6:06

The re job_db.conf only goes to level 160 either:
[url="https://github.com/HerculesWS/Hercules/blob/master/db/re/job_db.conf"]https://github.com/HerculesWS/Hercules/blob/master/db/re/job_db.conf[/url]

And SP often only goes to level 150 while HP goes to 160. I think that's why the SP gets messed up?

This post has been edited by Playtester on Apr 30, 2015 6:06

Slicer - May 1, 2015 0:00

[quote name="malufett" timestamp="1430319984"][quote name="Slicer" timestamp="1430307630"]

I thought the emulator stand level 175 by default ... by the way, this is an irrelevant as much as the other classes are working perfectly, the only ones with this problem are the two I mentioned above.[/quote]yes it does but you are using pre job_db.conf..that is why you are having so high value..in which it doesn't support 175 hp tables..why not copy the hp/sp table from re and use it in pre job_db.conf

:meow:[/quote]

Thank you man ... I apologize for the inconvenience, now I understood how is working the tables.

malufett - May 2, 2015 22:15

[quote]
Thank you man ... I apologize for the inconvenience, now I understood how is working the tables.[/quote]
Finally I found the root of all evil...:D

Fixed @ ce734bfcd5eb153ea93874b4b94effb5eee91e46
:meow: