Issue information

Issue ID
#993
Status
Fixed
Severity
None
Started
Hercules Elf Bot
Feb 18, 2008 14:33
Last Post
Hercules Elf Bot
Apr 19, 2012 9:13
Confirmation
N/A

Hercules Elf Bot - Feb 18, 2008 14:33

Originally posted by [b]Diamon[/b]
http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=993

It's a somekind of newbie question/problem.

So, for a straight example, we have an archer card set: Cruiser,Anolian,Alligator,Dragon Tail,Merman,
it says : 5% Coma on Brute Enemies. Ok. It's working good.. But! What about mechanics of experience gain from coma effect? With experience gain notifier there is clear difference in exp gain. So - the effect is - you gain all exp from damage you dealt before coma and for 1 hp after. Is this official mechanics of exp gain from coma effect? So, if it is... may it'll be a question a little out of topic, but - I don't clearly understand the meaning of this coma bonus - for quick loot collecting?

Hercules Elf Bot - Jan 2, 2012 2:22

Originally posted by [b]Ind[/b]
anyone knows how this is meant to work? thanks

Hercules Elf Bot - Mar 23, 2012 10:56

Originally posted by [b]Ind[/b]
Fixed in [rev=15783] confirmed on official server with merman card set + archer vs minorous