PC Gainexp

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Function to gain EXP

int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp)
pc_gainexp(sd, bl, X, Y);
  • sd = ? (Looks like only players can gain exp?)
  • bl = ?
  • X = Base XP
  • Y = Job XP

Notes:

  • pc_nextbaseexp(sd) = XP necessary for next Base Level UP
  • pc_nextjobexp(sd) = XP necessary for next Job Level UP
pc_gainexp(sd, bl, pc_nextbaseexp(sd), Y);

This would be a FULL Base Lvlup, leaving with 0% on next level

pc_gainexp(sd, bl, 0, pc_nextjobexp(sd));

This would be a FULL Job Lvlup, leaving with 0% on next level